UPDATES
CHANGELOG
All updates to WARRIDGE in chronological order
10 × updates⏱ 05/11/2026
05NOV 2026Latest
Game Server
- CHANGEZombies now follow the original waypoints of the map again: they climb stairs, run through windows and gaps, and spawn at their original spawn points.
- BUGFIXShop: you can no longer click behind the box result window and open new boxes.
- CHANGEAUG Random Box: the AUG is now for 30 days, and the description says so.
- BUGFIXThe spectator camera no longer looks up at the ceiling after a kill.
- BUGFIXZombies no longer dash around corners, hit you while running at you, and find a new path when they get stuck.
- BUGFIXZombie modes: the boss appearance and boss kill banners show their picture again.
- BUGFIXZombie modes: the fixed minigun on the map now damages zombies and explosive barrels.
- NEWZombie modes: each player now has 3 lives, shown in the respawn window and above team mates' names.
03NOV 2026
Website
- NEWSteam login: you can now register and log in with Steam, or link Steam to your existing account in your settings.
- NEWTwo-factor authentication (2FA) is now available for every player in your settings.
- NEWThe settings page was redesigned: a status overview plus Account, Security and Connections tabs. It also shows your premium status.
- NEWSquad filter: the zombie leaderboard can now be shown for Solo, 2, 3 or 4 player matches. It works with every category, so you can compare yourself with squads of the same size.
- NEWZombie stats on profiles: every player profile now has a Zombie Mode panel with best wave (Easy and Hard), kills, headshots, deaths, matches, time played and your leaderboard places.
- NEWNew menu: hover over Leaderboard in the top bar to switch between the PvP and the Zombie leaderboard.
- NEWThe zombie leaderboard got a new look.
- NEWNew zombie leaderboard on the website: playwarrock.com/leaderboard/zombie (or the 🧟 ZOMBIES tab on the leaderboard).
- NEWRankings for highest wave, zombie kills, headshots and time played, plus separate Easy and Hard boards. Every row also shows deaths and matches played.
- NEWSurvival and Defence matches count from today on. Finish a match to get on the board!
Server
- NEWYour e-mail address must be confirmed to log in to the game. If it is not, the game shows a message with a clickable link to your settings on playwarrock.com, where you can request a new confirmation mail.
- NEWDuring maintenance the login screen now shows a notice when only team members can log in.
- CHANGEStarting a match now needs opponents: you need at least one other ready player or bots in the room. Starting alone is no longer possible.
- CHANGEIf every player of one team leaves during a match, the match now ends again.
Client
- BUGFIXFixed a crash when opening the Ranking in the main menu.
Maps
- NEWMap radio: on XMarien a radio now stands on the map. Aim at it and press F to switch it on or off.
- NEWThe music plays for everyone in the room and gets louder the closer you are. Radios reset at the start of each match.
Events
- NEWChristmas main menu: an animated garland now frames the menu, with swaying branches and glowing bulbs. The frost is a bit lighter.
- NEWSnowball Fight power-ups got new effects: every power-up now shows its own beam, ground ring and floating hologram icon.
- NEWPower-ups no longer drop ammo, and you hear a sound when your last special throw is used up.
- NEWSkating over snow now plays a proper ice sliding sound.
- NEWStart the launcher to get the update.
- NEWChristmas menu music: a new festive theme now plays in the menus.
- NEWStart the launcher to get the update.
- NEWSnowball Fight is ready for the Christmas event. It can only be picked in Create Room while the event runs:
- NEWnew lumpy snowballs, new hit and splash effects and a snowman hit marker
- NEWplayers wear a snowman head with a snowy Santa hat
- NEWa kill can drop a health or ammo pack
- NEWpowerups: Freeze (your next 3 throws freeze whoever they hit for 2 s) and Skates (your next 3 throws put whoever they hit on ice skates for 10 s)
- NEWnew reload, ice break and skate sounds
- NEWAdvent calendar: one reward a day while the Christmas event runs, with a winter storm lobby background, door opening sounds and a peeking snowman.
- NEWSnow kill event: a reward board for snowball kills during the Christmas event.
- NEWThe event starts on its own once Christmas season begins. We will announce it here.
Bots & Zombies
- BUGFIXExploding zombies hit hard now: they run right up to you and blow up on contact instead of stopping in front of you first. Keep your distance!
- BUGFIXBosses charge all the way in: big zombies that rush at you no longer stop short before their first hit.
- CHANGEBlind Bullet only for now: the other zombie maps are switched off while we polish them. They will come back one by one.
- CHANGEStart the launcher to get the client update.
- BUGFIXExploding zombies explode again: the suicide zombies no longer just vanish in front of you. You now see and hear the blast, with screen shake and a crater.
- BUGFIXFaster melee attacks: zombies with sticks, wrenches and other melee weapons no longer stand in front of you before they hit. They swing almost right away, and you can still dodge a swing by backing off quickly.
Shop
- REMOVEDGunsmith removed from the client: the Gunsmith button and window are gone.
- REMOVEDThe old 7-day login reward was replaced by the new daily reward system.
- REMOVEDStart the launcher to download the update (a few MB).
02NOV 2026
Battle Group
- BUGFIXGetting out of a vehicle no longer teleports you back to where you got in.
- BUGFIXThe match clock no longer skips a second on every kill or captured flag.
- BUGFIXFalu and Moringa now have their vehicles and flags, and Countryside has all of its vehicles again.
- BUGFIXStart the launcher to get the client update.
- NEWFlag poles with waving flags now stand on every control point. The flag shows its owner: grey for neutral, Derbaran or NIU colours once taken.
- NEWFlag voice lines are back: you hear when your team captures a flag, recovers a lost one or loses one to the enemy.
- NEWHolding flags costs the enemy points in Deathmatch and Conquest: every flag your team holds (bases not counted) takes 1 point off the enemy every 5 seconds.
Maps
- NEW9 new maps added:
- NEWClose Combat: Warehouse, Ferryside and Karaqum Halloween (Explosive, FFA, Annihilation), Brickyard (Explosive, FFA), Devonpark (Deathmatch, Annihilation), Hanok Village Halloween (FFA, Deathmatch, Annihilation), Alberon Halloween (Deathmatch)
- NEWBattle Group: Falu and Moringa (Deathmatch, Conquest)
- NEWStart the launcher to download the update (about 120 MB).
Shop
- REMOVEDGunsmith resources removed: FRM, FC and CFRP are no longer sold in the shop and have been removed from all inventories. Weapons are not affected.
- BUGFIXRandom boxes can be opened again: many boxes did nothing when you used them. All of them now give you a random item when opened:
- BUGFIX8th slot boxes: Medic/Engineer, Sniper, Assault and Heavy 8th Random Box, Guaranteed 8th Slot Random Box, Gacha 8th Mystery Box
- BUGFIXAll In One boxes: AK47, K1, ARX160, Famas, M4A1, MP7A1, MPX, Scar, Vector, Tokarev, M134, Grenade Bow, Grenade and Neon
- BUGFIXAUG Random Box (permanent weapon), ESports Weapon Box, Mystery DBR Snake Box, Halloween Costume Box
- BUGFIXClass boxes: Medic Engineer, Sniper, Assault and Heavy Trooper Box
- BUGFIXMystery boxes: Gloves, Hands, Shoes, Tail, NeckCover and Combat Mask
- BUGFIXBox x10 / x25 / x50: you now get 10, 25 or 50 boxes right away instead of an item that could not be used.
Server
- CHANGEFog of war improved: the server now works out more precisely who can see whom, so players behind walls are sent to you less often while everyone you can see still shows up on time.
- BUGFIXFixed a server freeze when spawning: sometimes you did not spawn after the spawn timer ran out, and after restarting the game you got "account already logged in". This no longer happens.
Weapons & Items
- UPDATEMPX remade: new model with new textures and reworked animations. All MPX skins use the new look.
Bots & Zombies
- CHANGEZombie damage set back to the original values (damage per hit, you have 1000 HP):
- CHANGELover: 800 → 250
- CHANGEHangedman: 300 → 0 (infects only)
- CHANGEEnvy: 500 (unchanged)
- CHANGEMadman: 150 → 100
- CHANGEManiac: 150 → 100
- CHANGEGrinder: 200 → 150
- CHANGEGrounder: 200 → 240
- CHANGEGrowler: 250 → 240
- CHANGEHeavy: 450 → 280
- CHANGEChariot: 500 → 310
- CHANGEDefender: 1000 → 550
- CHANGEMadSoldier: 360 → 120
- CHANGEMadPrisoner: 240 → 100
- CHANGEBreaker2: 1000 → 400
- CHANGESuperHeavy: 500 → 400
- CHANGELady: 500 → 400
- CHANGEMidget: 150 → 400
- CHANGEClaw: 200 (unchanged)
- BUGFIXNo more hits from a distance: zombies now walk right up to you before they swing, and a blow only lands with the attack animation. Step away in time and it misses.
- BUGFIXNo instant hits up close: a zombie stands next to you for a moment before its first swing.
- BUGFIXLady: her thrown knife hits with the throw animation, and only if you are still in range and in sight. Take cover and it misses.
- BUGFIXExploding zombies: they stop for a short moment before they blow up, charge from 20 m at most, no longer hurt you through walls, and the damage gets lower the further away you are.
Client
- BUGFIXLive level display: your level, EXP percentage and EXP bar now update right after a match, back in the room. You no longer have to leave the room to see your progress.
Premium
- BUGFIXPremium tier fixed: buying a premium package now keeps the tier you bought. Before, it dropped one tier after logging in again (Platinum became Gold, Gold became Silver and so on).
01NOV 2026
Client
- BUGFIXFixed constant small movement corrections while walking: costume abilities, buff items and stamina now match the server.
- BUGFIXThe weight of a newly switched weapon applies right away.
- BUGFIXFixed a crash when a click closed its own menu page, and a crash with some UI effects.
- BUGFIXMore robust loading of textures, videos, models and UI files (protection against broken files).
- BUGFIXFixed the Windows build.
Visuals & Sound
- CHANGENew level icons.
- CHANGENew grenade sounds (bounce, pin pull, explosion).
- CHANGEUpdated impact, effect and UI sounds.
Capture the Flag
- NEWYou can pick one of your team's captured control points as your spawn in the class window, using the original map buttons.
Bots & Zombies
- CHANGEBots respect the room's level limit and fight according to their level: a new bot takes a level close to the human players' average. The easy / medium / hard settings are gone; aim, reaction, recoil control and headshot chance now all scale with the bot's level.
- CHANGESmarter zombies: they use the bots' navigation, so they handle drops, ladders and obstacles, and they walk around or push against barrels. A zombie that falls through the map is put back on the ground.
- CHANGEBetter bot navigation on all maps (rebuilt navigation meshes; BlindBullet fixed).
Weapons & Items
- BUGFIXRifle fix: G36, SCAR-L / SCAR-H, Type 11 / Type 95, MD97, AK47 TC, ES 1 / ES 2 and their skins now fire like rifles, with proper recoil and spread. Before, they had none.
- BUGFIX121 missing weapon names added – no more "Not found Message" (e.g. ES 1 / ES 2, G36 D, Type 11).
- BUGFIX101 weapons got their missing descriptions in English and German.
- BUGFIXMissing icons fixed: ES 1 / ES 2 and others now show their picture in the shop and inventory.
- NEW2,415 new items: 448 new weapon skins, 629 costumes, 686 cash items and 4 equipment items, with their models, animations, textures, icons and sounds.
- NEWNew skins include AUG Dragon, Lion & SnowTiger, XM8 Dragon, M4A1 BlackShark, X95 Cyberpunk & Neon, AW50F Neon & Skull, G36GT Eagle and many Chicago Typewriter variants.
- NEWNew gold weapons, unlocked from level 100. All other new weapons require the same level as their base weapon.
- NEWNew Gunsmith parts and materials.
Gameplay
- CHANGERoll: a roll now uses stamina the way it's meant to.
Anti-Cheat
- NEWMovement fully checked by the server: your client sends only its inputs, 60 times a second, and the server moves your soldier itself. Your client predicts the movement, so it still feels instant, and you're corrected smoothly if the server disagrees.
- NEWSpeed hacks, teleports and noclip no longer work.
- NEWIf your connection drops, your soldier stands still instead of running on.
- NEWOther players see where the server says you are.
- NEWServer checks for everything else: shots, throws, hits, ammo, fall damage and vehicles are now verified by the server. If something doesn't add up, your client is quietly resynced; you're never kicked for it.
- NEWLag compensation: hits are checked against where the target was when you fired, taking your ping into account, up to 300 ms. Shots start from your eye position on the server.
- NEWShot checks: bullet spread is calculated the same way on client and server. Shots fired far off from where you were looking, such as silent aim or shots behind your back, are rejected.
- NEWFog of war: you only receive players, vehicles, bullets, hits and sounds that you can actually see or hear. Wallhacks have nothing to show.
28OCT 2026
Client
- BUGFIXFullscreen renders at the resolution you picked again, which matters for 4:3 and 5:4.
- BUGFIXGoing back to the server list and then rejoining the server works properly again.
Menus & Lobby
- CHANGEThe top bar icons and the Shop and Gunsmith buttons are redrawn sharp.
- CHANGEThe logo stays visible while the shop or gunsmith is open.
- CHANGELobby chat: the text box no longer runs under the Refuse button, and the Refuse button is redrawn.
- CHANGEThe Leave buttons now show an "Exit" tooltip.
Shop & Inventory
- CHANGEA new search box filters items by name.
- CHANGEThe Shop and Inventory tabs, the item cards and the Buy 5th / 6th / 8th Slot buttons have a new look.
- CHANGEScroll bars only show when there's something to scroll.
- CHANGEInventory slots: fixed slots appearing beyond the inventory limit. The slot counter turns red when your inventory is full.
Spectating
- CHANGEThe spectator view follows the soldier's aim, so you can see where they're shooting.
- CHANGEThe death screen names your killer.
Bots
- NEWBots in your own rooms: the Create Room window has a new Bots setting (Off, or 1 up to Max Player − 1). It's only available in CQC, not in Battle Group or the AI channel.
- NEWThe room master can change the bot count later in the Modify Room window, and the waiting room settings panel shows it.
- NEWRooms with bots get an orange BOTS tag in the room list, and the room list tooltip shows "Bots Enabled / Disabled".
- NEWBots give up their slot: if a side is full, a bot leaves so a player can switch to that side.
- NEWSmarter bots: they use a trained neural network and go for the objective. They plant and defuse the bomb, lean around corners, use boxes and flashbangs on purpose, and react to footsteps, shots, reloads and explosions.
- NEWBetter movement: bots follow proper paths around walls and other soldiers, so they get stuck far less often.
- NEWSpawning like players: bots see the map intro and class window first, then spawn on the same timers and spawn waves as players.
- NEWShooting like players: bots use the same weapon spread and recoil as players, and their shots are traced pellet by pellet.
- NEWFewer headshots: bots aim at the body, and only about 2% of their shots go for the head. Normal room bots have less steady aim and react and turn more slowly.
Website
- REMOVEDThe custom mouse cursor on the website – it is the normal cursor again.
- CHANGENew background picture on the home page, the player profiles and the leaderboard.
- CHANGERedesigned Latest Dispatch, Top Soldiers and Join the Fight on the home page, with animated kill bars and a news timeline.
- CHANGENew header: it stays at the top while you scroll, with a new menu on phones.
- CHANGENew footer with links to our threads on elitepvpers, RaGEZONE and High-Minded.
- CHANGERedesigned login, registration and password reset pages.
- NEWDiscord profile pictures: switch them on under Settings and your Discord picture is shown on your profile, the leaderboard, the home page and in the top bar.
- NEWThe top bar now shows how many players are online right now.
- NEWAll 100 levels now have their own rank icon, with new graphics.
26OCT 2026
Shop
- EVENTHalloween has arrived! The shop has been completely revamped for Halloween.
- EVENTLimited Halloween items: Halloween Pumpkin Assault Package, Halloween Pumpkin Sniper Package and more.
- EVENTAvailable until November 5, 2026 – grab them before they're gone!
- EVENTWe wish you all a happy Halloween and spooky days on the battlefield!
Discord
- NEWThe general chat now shows who is online in the game – the message is reposted whenever a new player joins.
Shop & Inventory
- CHANGENew tab styling: Shop / Inventory and the category and class tabs fade softly into the underline. The tab icons are spaced from their labels like the top bar buttons.
- CHANGEThe soldier preview scales with the widget, so it fills the model area at every resolution. It stands lower, so the head is no longer cut off.
- CHANGEThe soldier now builds up from the feet with a silver scan-line glow. This replaces the brief T-pose and plays whenever the character or a costume changes.
- CHANGEThe previewed weapon is always the one actually selected, after any page, landing or class change.
- CHANGEEntering the inventory starts with no slot selected. Use with no slot selected equips the weapon into the first slot it fits.
- CHANGEFixed a diagonal smear on UI gradients at scaled resolutions.
Cursor
- CHANGEThe game's own cursor is used everywhere (menus, widget hovers) instead of the system arrow.
- CHANGEThe cursor is redrawn in the theme: the original arrow in silver, a dark steel wedge and a chrome wing with a thin dark outline.
Gameplay
- BUGFIXOpening the ESC menu during a roll or jump no longer pushes your character sideways. The move keeps the direction you started it in.
- BUGFIXThe cursor in fullscreen on Windows is now shown and re-applied when the window goes fullscreen while hidden, when you leave mouse look (ESC menu, death), after Alt+Enter and after changing the display mode in the options.
25OCT 2026
Website
- CHANGENew winged logo in the header, as the browser tab icon and in all e-mails.
Client
- CHANGEThe game opens centred on the primary display.
- CHANGEThe frame limiter recovers properly after a stall.
- BUGFIXResolution: the game now uses your saved resolution right from the loading screen. Settings are read from and saved to the system folder next to the game.
- BUGFIXWindowed mode: the window renders at its actual size when you resize, maximize or restore it, so there are no more black bars or stretched images. A minimized game no longer renders.
- BUGFIXFrame rate limit: the 1000 FPS limit now holds steadily at the cap instead of dipping below it.
- BUGFIXMouse cursor: the cursor changes over UI elements (a pointer over buttons and links, a text cursor over input fields).
- BUGFIXButtons: shaped buttons no longer show black corners.
Lobby & Rooms
- CHANGEThe create room window is redesigned: Basic Battle / Clan War as a switch, and Room Name and Password in one row.
- CHANGEThe room screen, room list, server list and change channel page have the new design.
- CHANGEIn the room screen, the dimmed Settings label for non-masters no longer covers the Settings button.
- CHANGEThe lobby buttons keep their original shapes, now with correct transparency.
Options
- CHANGEThe options window is redesigned with underline tabs. The Effects tab is now part of Graphics.
- CHANGENew sliders: a slim track, a silver knob and the percent shown below.
- CHANGEThe key config window has the new design, and the active control preset is highlighted when the window opens.
Shop & Inventory
- CHANGEThe layout is redesigned: Shop and Inventory are large underline tabs with silver bag and crate icons, and the category and class filters share one row.
- CHANGEThe description box is taller and the wallet sits at the bottom.
- CHANGEThe item cards are redesigned, and Buy turns chrome on hover.
- CHANGEItems are sorted alphabetically on every page.
Loading Screen
- NEWThe loading screen has a new themed design: the site logo, a LOADING caption next to a silver spinner, and a slim chrome progress bar.
- NEWThe background is animated. The scene slowly zooms in, a jet flies past and a helicopter hovers with a spinning rotor and a sweeping searchlight. Fog drifts across, with lighting effects on top.
Interface
- CHANGELogin and popups: The login window uses the website's sign-in style: one column, the site's input fields with placeholder text, a chrome OK button and outlined secondary buttons.
- CHANGELogin and popups: The title icon on the login screen is now silver.
- CHANGELogin and popups: Message boxes and text input popups match the new login design.
- CHANGELogin and popups: The login, message box and input popups sit on a dark band with fine scanlines and thin top and bottom lines, like the website's background.
- CHANGEMain menu top bar: The top bar is redesigned to match the website header. It has a steel finish with depth and a solid silver bottom line over a hatched strip.
- CHANGEMain menu top bar: Shop, Gunsmith and the icon buttons (rank, clan, messenger, options, exit) are styled like the website's buttons. They keep their original shapes, use silver icons and glow on hover.
- CHANGEMain menu top bar: Unavailable buttons now show a dimmed icon instead of an empty slot.
- CHANGEMain menu top bar: Tooltips are cleaner: no drop shadow, and the background block that showed behind the text is gone.
- CHANGEMain menu top bar: The top bar logo is now the playwarrock.com logo.
- CHANGELobby and room: Create Room is a chrome button and Quick Join an outlined button, both keeping their arrow shapes.
- CHANGELobby and room: In a room, START and READY are chrome buttons that glow on hover.
- CHANGELobby and room: The exit buttons in the lobby and in rooms use the new silver icon style.
- CHANGELobby and room: The top bar logo is hidden in the lobby so it no longer peeks out around the buttons.
- CHANGEIn-game ESC menu: The ESC menu has the same design as the message boxes. Options, Report, Exit and Cancel use the new buttons.
24OCT 2026
Discord
- CHANGEThe server rules are now in English.
- NEWNew SERVER STATS at the top of the channel list: players online and the live status of the game, login and update servers and the website.
Website
- BUGFIXDropdown menus are now much easier to read.
- CHANGEE-mail addresses must now be valid plain addresses (no umlauts or spaces).
- CHANGEImproved website security.
- CHANGEThe download page is now only available to logged-in players – log in or register to get the launcher.
- CHANGENew Terms of Service, About page and Privacy Policy in English and German.
- NEWThe home page now shows our Discord server with live online and member counts.
- NEWTop Soldiers on the home page now shows each player's rank icon.
- NEWRegistration now checks your username live and tells you right away whether it is still free.
- NEWA red bar now reminds you if your e-mail address is not confirmed yet.
- NEWImportant news can now be shown in an announcement bar at the top of every page.
Launcher
- BUGFIXThe launcher's progress bar now fills while it updates itself.
Graphics
- CHANGEThe frame rate is now capped at 1000 fps.
- NEWNew VSync option in Options > Graphics (off by default). Turn it on to match the frame rate to your monitor and lower GPU usage.
23OCT 2026
Other
- BUGFIXFixed the hacking tool not playing its use animation.
- CHANGEIf slot 1 is empty, you now get the knuckles.
Chat
- BUGFIXFixed clan window messages showing your name twice.
- BUGFIXEmpty clan messages are no longer sent.
- CHANGEIn-game chat now opens in team chat (all chat in Free For All).
- NEWF1 / F2 / F3 switch between team, all and clan chat while typing, and your choice is remembered.
- NEWStart a message with " followed by a name to whisper to that player during a match, or with ! to send clan chat.
Bomb Mode
- BUGFIXFixed your character getting stuck in an animation after a defuse.
- BUGFIXThe weapon name and ammo on the HUD now show correctly when you switch between the bomb or defuse kit and your other weapons.
- BUGFIXFixed the "time running low" warning sometimes showing at the start of a new round.
- BUGFIXThe round timer now resets as soon as a new round starts, instead of showing the previous round's time for about a second.
- CHANGEPlanting and defusing now work like the original game.
- CHANGEYou can't move while planting or defusing; you can move again as soon as you let go.
- CHANGENearby players can now hear the bomb being planted.
- CHANGENearby players can now hear the defuse kit from the same distance as the bomb being planted.
- CHANGEThe winning team plays a victory emote at the end of the round. The losing team no longer drops dead.
Game Server
- NEWThe test phase has started! The game, login and update servers are now online.
- NEWWe are mainly testing connections right now, but also everything else in the game. Bugs and disconnects can still happen.
- NEWWant to help? Register, download the launcher for Windows or Linux, log in and play.
- NEWPlease report bugs and suggestions on our Discord.
22OCT 2026
Website
- NEWPlayWarRock website relaunched with registration, profiles, leaderboards, shop and changelog.
- NEWThe site is now available in English and German.

